"Read to make the jump to hyperspace" by A.R. Vincent, copyright 2012

Illustration Friday – Jump

Captain, the core is at capacity, we are ready to make the jump to hyperspace now.

You may conclude that I’ve been watching too much sci-fi at the moment, but the first place my brain went when I saw the word ‘Jump’, the topic of this weeks Illustration Friday, was space travel. This space-ship, which is about to make the jump to hyper-space, was inspired by a tutorial from Practical Photoshop magazine. I say inspired because I once i got the general gist of the thing I quickly abandoned the tut and went my own way!

"Ready to jump to hyperspace" by A.R. Vincent, copyright 2012

"Ready to jump to hyperspace" by A.R. Vincent, copyright 2012

I’ve become over recent years and many Illustration Friay’s an increasing fan of Photoshop which, so far anyway, has become the stand out member of the Creative Suite family and yet I have never really done much with photo manipulation, montage and compositing. So this, as I seem to say so often in these posts, was a learning curve and an eye opener to one more facet of Photoshop.

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Illustration Friday - "Dizzy Heights" by A.R Vincent, copyright 2012

Illustration Friday – Heights

Sometimes working hard to get to the top pays off and sometimes you put in the hours and effort and climb and climb only to find that you aren’t that far from where you started in the first place!

"Dizzy Heights" by A.R Vincent, copyright 2012

After all the work and time spent on my animation for Why Woodland, the sudden post-contract silence has been surprisingly comfortable. I have found that usually after a big event – exams, launches, deadlines, performances – that the lull that follows, far from being the chance to rest and relax that you’ve been dreaming about through the mounting chaos and excitement, seems to open up around you like a void and leave you feeling restless, angsty and lost. Perhaps I didn’t get that weird discombobulated feeling because once the project was done I dove straight in to other things… one of which was this weeks Illustration Friday.

I really enjoyed working on this illustration for this weeks topic, ‘Heights’, and had tremendous fun getting back to producing things in Photoshop for their own sake rather than to export to Flash or Premiere Pro or After Effects.

Why Woodland Animation

Britains native broadleaf woodland is disappearing fast. Broadleaf trees, such as oak, ash and birch, have been part of the British landscape for hundreds of years and support a diverse and complex eco-system not found elsewhere. If we let our broadleaf woodland disappear through dereliction, mismanagement or convertion to fast growing non-native conifers then we will also be saying goodbye to the sight of bluebell woods, autumn colours and the home of countless lichens, birds and insects.

I created this 2D animation for Why Woodland, to help raise awareness of the threats to the British broadleaf woods. To find out more and show your support visit them on Facebook.com/whywoodland or on Twitter @whywoodland

This was animated using a combo of Adobe Photoshop and Premiere Pro CS5 and, after loosing the battle with the CS5 version, Flash CS4. The process has sustained my love for Photoshop, made me begin to appreciate Premiere (despite the complete debacle that was rendering) and, after hours fighting with animation in Flash CS4 and CS5, made me desperate to master animating in After Effects!!

As with all projects I loved and hated this project by turns and in equal measure. There are always little moments that punctuate a project and the fustration  and anxiety that I felt when faced with constantly crashing software, unfathomable formatting errors and render troubles was set in stark contrast against the fun of designing the tree-gobbling-money-machine (every home should have one!), the satisfaction of making the squirrel talk and the thrill of discovering the chromakey function in Premiere.

Enjoy!

Illustration Friday – Puzzled

Oops! Missed it!

Time was certainly not been on my side last week and paid work meant this illustration had to go on the back burner. Oh well, I may have missed adding this to the weeks IF line-up but, since  my blog posts this months have been a little thin on the ground, I still thought I’d add him here.

"Who's More Puzzled?" by A.R Vincent, copyright 2012

"Who's More Puzzled?" by A.R Vincent, copyright 2012

Illustration Friday – Vocal

Well, with my work deadline this close and a week beset with technical trauma, I didn’t expect to have something for this weeks Illustration Friday!! But sometimes it comes down to stepping away from the computer… or throwing it out the window… and at times like these there’s time to do some drawing, take your imagination for a walk and try and remember why it is you wanted to work in the creative industry. So after a little sketching and, with a cat purring on my lap, I sat and spent some happy Photoshop time putting this together and fell in love again with illustration and the arts.

Anyway, this isn’t supposed to be a post about me getting vocal, this is about a post about a little guy who gets vocal because its part of who he is… please put your paws together for Guido the Trumpet Chicken!!!

"Trumpet Chicken" by A.R Vincent, copyright 2012

"Trumpet Chicken" by A.R Vincent, copyright 2012

Doodling Through Technical Trouble

The deadline for my freelance work is racing towards me at an alarming rate and the project, as these things do at this stage, is eating my life, which is why I have not had time to pen a real blog post. However, determined not to leave my little online home to gather dust and feel dejected I though I would add a little doodle I did whilst waiting for my computer to reboot. Since Flash CS5 seems to be to animating what blancmange is to a concert pianist and seems to be better at bringing my computer to its knees then facilitating creative endeavour, I’ve spent a lot of time waiting for the darn machine to reboot and drawing is better for the soul then lamenting the fact that the work hadn’t finished saving when the PC died!!

  Meet Torty…. he may not be ready for the 2012 Olympics but at least he’s faster than a rebooting computer!

'Torty' by A.R Vincent, copyright 2012

'Torty' by A.R Vincent, copyright 2012

 

 

 

 

By Crazycatgirl Posted in art

Illustration Friday – ‘Return’

Okay, okay, so maybe I’ve listening to one too many of Escape Pods sci-fi podcasts because alien life seems to be becoming a theme for me!

This week, for Illustration Friday, I wanted to do something different, both in terms of style and, with any luck, content. Since this year is full of all things Mayan due to the end of the Mayan calendar this December and the prophecies of the end of the world, or civilisation or such I thought that I would use one of the more sci-fi theories of what will happen as inspiration.

What’s the theory…

Mayan society reached its peak somewhere between 2000BC and 250AD. Mayan civilisation was pretty advanced with a system of writing with which they documented astronomical events and several huge cities supported by complex water and agricultural systems. This early advancement in their civilisation, along with some of their writing and art, has made some people suggest that they were visited by Ancient Astronauts… aka aliens! These benevolent space travellers evidently popped in to give them some pointers and, unless you subscribe to the theories of David Icke, headed back in to the stars. Now, with the Mayan calendar coming to a close, could the 2012 prophecies point to the date when these extra-terrestrial benefactors are due to return?!

'2012 - They Return' by A.R Vincent, copyright 2012

‘2012 – They Return’ by A.R Vincent, copyright 2012

I always loved the aesthetic used in the PSP game ‘Patapon’ and, having recently done some research on the subject for another project, I’ve also become very interested in shadow plays. So for these image I wanted to see if I could create something using that style. Additionally, I wanted to produce an illustration that was completely unlike the work I normally do, which is very based in colour, texture and details and usually predominantly about characters. Much as I would have loved to sit and create and photograph and actual shadow theatre and puppets this is all done, once again, in Photoshop.